About Me

Creating has always been a driving force in me, something I've never escaped, no matter where I've gone. Today I'm a Content Game Designer at Insane Game Studio, but I started my career as an author and GD at TTRPG publishers.
I was a manager and editor at Retropunk and have published several games over the past 6 years, which has allowed me to work with many genres. I've developed several worlds, cities, dungeons, artifacts and adventures for different publishers. I worked on an Overwatch-like game and made a platformer called Kayla and the Lost Glasses.
At Insane, I've been developing game content for 3 years.
The factions, their relationships and organic cities, as well as all the creatures that inhabit the tropical islands of Profane.